Showing posts with label Sony. Show all posts
Showing posts with label Sony. Show all posts

Who Really Cares About 3D on iPad?

ipad 3d

iPad 3 Has 3D and Who Cares?

It has been reported that the iPad 3 will have 3D but does it make any sense?  I have 2 3D TV's in my home and I love them for sports.  However, I would never buy a 3D tablet and think it's useless?  What is Apple (Nasdaq: AAPL), Sharp, and Lenovo (PINK: LNVGY) thinking?  3D requires a large screen and a dark room.  There really isn't anything appealing about watching a 3D movie on a tablet or iPad in my view.  However, I would appreciate hearing any opinions otherwise below. 

The third-generation iPad, commonly known as the iPad 3, which was released by Apple in 2012, does not have 3D display technology. The iPad 3 features a high-resolution Retina display, but it does not support stereoscopic 3D visuals.

Apple has not incorporated 3D display technology into any of its iPad models thus far. If you're specifically looking for a tablet with 3D capabilities, you may need to explore other brands or models that offer such features. However, it's important to note that 3D functionality in consumer electronics has become less prevalent in recent years, as the demand for 3D has decreased.

Where Did The 3D Channels Go?


Where are the 3D channels consumers were promised this year on cable TV?  Cable subscribers of Verizon FiOS, Cablevision, Cox, Time Warner, Comcast, and AT&T U-verse are still waiting patiently for their channels. According to this blog, Direct TV has 4 3D channels, Time Warner has ESPN 3D while the other cable operators have 0. HDTV's success can be attributed to content and now 3D could draw the same road map. It is likely that nearly 1 million 3D TVs have been sold in the US and the number is growing by 50% per year and Samsung owns the majority of this market share.

ESPN broadcasted 3D programming on a dedicated channel for the World Cup Soccer but that is about it for content. Comcast subscribers were able to see the Masters golf Tournament in 3D.  I will admit that some sports are better than others for watching in 3D and stadium events might not be that compelling unless you are watching a camera from the sideline. 3D content is still lacking and ESPN will likely be the driver of more sports programming content with hopefully some more NFL, NBA, NHL, MLB, and college football games. Why isn't Fox carrying the Super Bowl at Cowboy Stadium in 3D? Golf to me is one of the greatest 3D viewing experiences having viewed the Maui open on a DVD at the store.

Sony, Discovery, and IMAX announced a 3D venture for programming this week to launch the first 24/7, fully programmed 3D television network in the U.S. Content includes a collection of 3D content including natural history, documentary, action/adventure, hard travel, history, hyper-reality, concerts, movies, scripted series and more.  So why isn't Samsung sponsoring more sporting events to get more people interested in buying 3D HD TVs?

3D channels were introduced in the late 2000s and early 2010s, aiming to provide a three-dimensional viewing experience for television content. However, due to various factors, including limited consumer demand and production challenges, many 3D channels have ceased their operations or reduced their offerings.

One of the major reasons for the decline of 3D channels was the lack of widespread adoption by consumers. While 3D movies gained some popularity in theaters, the demand for 3D content at home did not reach the same level. Many viewers found the use of special glasses uncomfortable or cumbersome, and the limited availability of 3D content further contributed to the diminished interest.

As a result, several broadcasters and cable/satellite providers gradually discontinued their 3D channels. Instead, they shifted their focus to other technologies and content formats that gained more popularity, such as high-definition (HD) and Ultra HD (4K) programming. These formats offered improved picture quality without the need for specialized glasses.

While it's possible that some 3D channels may still be available in certain regions or through specialized providers, the overall availability of 3D channels has significantly declined in recent years. The emphasis has shifted towards other technologies and content formats that offer enhanced viewing experiences.

Why All Android Phones Are Not The Same

Android is a unique mobile phone operating system that any handset maker can use and modify. It has allowed manufacturers like HTC, Motorola, Sony, LG & Samsung to create a whole range of smartphones that run on its platform. However, consumers can also get very confused when shopping for these new phones and cannot assume that all phones that have Android are created equal. Unfortunately, I have learned firsthand that a phone with the Android OS doesn't automatically have all features I love. As an example here are 10 reasons why I may be returning my Samsung Vibrant for a G2 phone and both have the Android operating system.

Despite the Samsung Vibrant having a large beautiful screen and very fast processor, the phone has some software and ergonomic issues that I could not get fully comfortable with. The Vibrant is tremendously light, great media features and feels much better than the iPhone 4 but ultimately I think I am such a heavy Google user that I need the tightest integration with Google apps and therefore G2 is probably the best phone for me.

1. The GPS and interaction with Google Maps is not good. Not sure if it is a hardware or software issue and had a difficult time finding my location and using navigation. The G1 did not have this problem.

2. I don't like the hassle of a 2 step process of hitting the power button and swiping the screen up to use the phone when its dormant. Don't know how to remove or modify this process that seems necessary.

3. The lack of tight integration with Google Calendar and Maps creates some extra steps when using the phone. The lack of IM, Call and Email integration doesn't not make communicating with people as easy as the G1 and assume G2.

4. The Samsung Vibrant HD video and camera features were very nice and probably the think I liked the most about the phone. However, some of the navigation features within the media Gallery and integration with Picasa where not straight forward and kind of clunky. Each time my phone starts up it has to search for media files.

5. Holding the phone with one hand is not as easy as the G1 or G2 and requires an extra hand sometimes for touching areas on the screen. A long thumb is necessary for users to get comfortable with one hand.

6. Battery life was not very good and seems to only last about 6 hours without needed a long charge especially on WiFi. The G1 seemed to charge quickly and last a lot longer and and hope the G2 does the same.

7. Playing Avatar or videos from my phone on the TV through the Samsung Allshare App on my home FiOS network was kind of a scam. Pictures worked great but playing videos did not work and got bogged down by the file size. Plus Avatar was not available in 3D.  I hope the G2 has a networking feature like this or an app available soon.

8. I loved the amount of space available on the device but I felt like a lot of the apps that were preloaded seem to interfere with the apps I downloaded. TeleNav, MediaHub, GoGo, MobiTV, ThinkFree office, Visual Voicemail, Amazon MP3. Its not clear how to keep these apps dormant on the device so they don't load on startup.

9. I never felt like I was running out of memory but Advanced Task Killer kept killing 10 to 15 apps every hour. This lack of app loading control is not something I like.  The G1 did not have this problem.

10. I kind of miss using the trackball and keyboard to navigate around the screen to links and type. It's useful when trying to click on links and edit text. However, I think the Swipe feature for one-handed typing is awesome!

Hopefully, these 30-day return policies stay valid for carriers who sell Android phones.  These features have not been differentiated very well by the carriers and the salespeople are not very knowledgeable about the differences I mentioned above.

Cell Phone Reception Through Wifi

Cell phones can use your home's wireless internet connection to make and receive calls. It's a handy technology if the cell phone coverage in and around your house is in a dead zone. Phones will automatically select Wifi if it's there but will require a compromise between economy and mobility. For example, Voice over Wifi offers potentially free service but is only available within the coverage area of a Wifi Access Point and currently will not allow you to hop between networks.

VoIP mobile applications that may be compatible with your phone's operating system.
Skype - iPhone, Windows Mobile, Nokia
Line2 - iPhone, Android
Truphone - Nokia-Symbian, iPhone, Android, Blackberry
Jajah - Windows Mobile, Symbian OS
fring - Symbian 8.x and 9.x, Windows Mobile 5 and 6, iPhone, Maemo
Nimbuzz!- J2ME, S60, Windows Mobile, iPhone
Gizmo5 - Windows Mobile, Motorola, Nokia, Blackberry, Java PDA, Sony-Ericsson, Samsung
Windows Mobile 6 - Windows Mobile 6 Professional/Standard


3 Mobile VoIP Protocols The Applications Above Are Built On
Skype - closed proprietary peer to peer network and working on video mobile phones

SIP - the standard used by most VoIP services
UMA - the Unlicensed Mobile Access Generic Access Network, designed in response to Skype by a group of carriers to allow VoIP to run over the GSM cellular backbone.
See Wikipedia VoIP software platforms for more details. The challenge for the mobile operator industry is to deliver the benefits and innovations of IP without losing control of the network service. Users like the Internet to be free and high speed without extra charges for browsing the internet. VoIP services challenges the most valuable service in the telecommunications industry — voice — and threatens to change the nature of the global communications industry.  Net neutrality is an important issue with the FCC for these reasons.

Related article: UMA Phone + Wi-Fi = Home Cell Coverage

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